About Fun Biscuits
What happens when you combine a wild imagination, a love for playtesting, and a dad who spends way too much time writing code? You get FunBiscuits.com.
We are a tiny "indie game studio" run right from our kitchen table. We believe that the best games aren’t made by giant corporations—they’re made by a team with big ideas and a Dad who knows how to use a compiler.
Meet the Biscuit Crew
- Leah (Chief Creative Officer): The visionary. Leah is the "Brain of the Operation." She comes up with the characters, the worlds, and the rules. If there’s a biscuit wearing a tuxedo or a cat flying a rocket ship, that’s Leah’s handiwork.
- Evan (Lead Playtester & Quality Control): Our expert on all things "fun." Evan’s job is to break the games and make sure they are actually enjoyable to play. If a game passes the Evan Test, it’s ready for the world!
- Dad (The Code Baker): With about 20 years of engineering experience, Dad handles the "under the hood" stuff. He takes Leah’s sketches and Evan’s feedback and turns them into 1s and 0s (and hopefully some pixels that move).
No Secret Ingredients (The "Just For Fun" Policy)
Fun Biscuits is a 100% hobby project. To keep things simple and safe:
- No Stats: We don’t track who you are or where you click. No cookies, no analytics, no fuss.
- No Revenue: There are no ads, no subscriptions, and no "in-app purchases."
- Just Fun: This site exists purely for the joy of building something together as a family.
Our Mission
Our goal is simple: To turn "What if?" into "Play!" We want to show that anyone can build something cool if they have a good idea and the right team. We’re starting small, one biscuit at a time, and we’re so glad you’re here to follow along with our journey.
"A biscuit a day keeps the boredom away! - The Fun Biscuits Team"